Standard library header <thread>
From cppreference.com
This header is part of the thread support library.
Classes | ||
(C++11) |
manages a separate thread (class) | |
Functions | ||
(C++11) |
specializes the std::swap algorithm (function template) | |
compares two thread::id objects (function) | ||
serializes a thread::id object (function template) | ||
specializes std::hash (class template specialization) | ||
Namespaces | ||
this_thread
|
provide functions that access current the thread of execution | |
Functions | ||
Defined in namespace
std::this_thread | ||
(C++11) |
suggests that the implementation reschedule execution of threads (function) | |
(C++11) |
returns the thread id of the current thread (function) | |
(C++11) |
stops the execution of the current thread for a specified time duration (function) | |
(C++11) |
stops the execution of the current thread until a specified time point (function) |
[edit] Synopsis
namespace std { class thread; void swap(thread& x, thread& y) noexcept; bool operator==(thread::id x, thread::id y) noexcept; bool operator!=(thread::id x, thread::id y) noexcept; bool operator<(thread::id x, thread::id y) noexcept; bool operator<=(thread::id x, thread::id y) noexcept; bool operator>(thread::id x, thread::id y) noexcept; bool operator>=(thread::id x, thread::id y) noexcept; template<class CharT, class Traits> basic_ostream<CharT, Traits>& operator<<(basic_ostream<CharT, Traits>& out, thread::id id); template <class T> struct hash; template <> struct hash<thread::id>; namespace this_thread { thread::id get_id() noexcept; void yield() noexcept; template <class Clock, class Duration> void sleep_until(const chrono::time_point<Clock, Duration>& abs_time); template <class Rep, class Period> void sleep_for(const chrono::duration<Rep, Period>& rel_time); } }
[edit] Class std::thread
class thread { public: // types: class id; typedef /*implementation-defined*/ native_handle_type; // construct/copy/destroy: thread() noexcept; template <class F, class ...Args> explicit thread(F&& f, Args&&... args); ~thread(); thread(const thread&) = delete; thread(thread&&) noexcept; thread& operator=(const thread&) = delete; thread& operator=(thread&&) noexcept; // members: void swap(thread&) noexcept; bool joinable() const noexcept; void join(); void detach(); id get_id() const noexcept; native_handle_type native_handle(); // static members: static unsigned hardware_concurrency() noexcept; };
[edit] Class std::thread::id
class thread::id { public: id() noexcept; };