Uses of Package
edu.umd.cs.jazz.util

Packages that use edu.umd.cs.jazz.util
edu.umd.cs.jazz Jazz is a general-purpose Java-based engine that supports 2D visualizations. 
edu.umd.cs.jazz.component This package contains several visual components that may be useful for Jazz applications. 
edu.umd.cs.jazz.event This package supports Jazz event handlers. 
edu.umd.cs.jazz.util This package defines several utility classes that are likely to be useful for Jazz applications. 
 

Classes in edu.umd.cs.jazz.util used by edu.umd.cs.jazz
ZBounds
          ZBounds is simply a Rectangle2D.Double with extra methods that more properly deal with the case when the rectangle is "empty".
ZFindFilter
          ZFindFilter provides a general interface that is used to determine if a specified node should be accepted.
ZLerp
          ZLerp is an interface for specifying how to interpolate a double over an interval.
ZList.ZNodeList
           
ZObjectReferenceTable
          ZObjectReferenceTable helps to manage the references between objects within the scenegraph when a portion of the scenegraph is duplicated with clone().
ZProperty
          ZProperty represents a ZNode client property.
ZRenderContext
          ZRenderContext stores information relevant to the current render as it occurs.
ZRenderContextFactory
           
ZSceneGraphEditor
          ZSceneGraphEditor provides a convenience mechanism used to locate and create instances of the following types of group nodes:
ZSceneGraphEditorFactory
           
ZSceneGraphPath
          ZSceneGraphPath represents a unique path in a scene graph from a top-level camera to a terminal node.
 

Classes in edu.umd.cs.jazz.util used by edu.umd.cs.jazz.component
ZBounds
          ZBounds is simply a Rectangle2D.Double with extra methods that more properly deal with the case when the rectangle is "empty".
ZCanvas
          ZCanvas is a simple Swing component that can be used to render onto for Jazz.
ZRenderContext
          ZRenderContext stores information relevant to the current render as it occurs.
ZSceneGraphPath
          ZSceneGraphPath represents a unique path in a scene graph from a top-level camera to a terminal node.
 

Classes in edu.umd.cs.jazz.util used by edu.umd.cs.jazz.event
ZCanvas
          ZCanvas is a simple Swing component that can be used to render onto for Jazz.
ZSceneGraphPath
          ZSceneGraphPath represents a unique path in a scene graph from a top-level camera to a terminal node.
 

Classes in edu.umd.cs.jazz.util used by edu.umd.cs.jazz.util
ZBounds
          ZBounds is simply a Rectangle2D.Double with extra methods that more properly deal with the case when the rectangle is "empty".
ZBoundsFindFilter
          ZBoundsFindFilter is a filter that accepts visual and terminal nodes that overlap the specified bounds in global coordinates.
ZCanvas
          ZCanvas is a simple Swing component that can be used to render onto for Jazz.
ZFindFilter
          ZFindFilter provides a general interface that is used to determine if a specified node should be accepted.
ZList
          Collections of objects in the Jazz framework are usual contained in ZLists, as implemented by ZListImpl.
ZList.ZBoundsList
           
ZList.ZCameraList
           
ZList.ZLayerGroupList
           
ZList.ZNodeList
           
ZList.ZPropertyList
           
ZList.ZSceneGraphObjectList
           
ZList.ZTransformableList
           
ZList.ZVisualComponentList
           
ZListImpl
          ZListImpl Implementation of ZList.
ZNullList
          This class provides a stand in for ZLists that have no elements.
ZObjectReferenceTable
          ZObjectReferenceTable helps to manage the references between objects within the scenegraph when a portion of the scenegraph is duplicated with clone().
ZProperty
          ZProperty represents a ZNode client property.
ZRenderContext
          ZRenderContext stores information relevant to the current render as it occurs.
ZSceneGraphEditor
          ZSceneGraphEditor provides a convenience mechanism used to locate and create instances of the following types of group nodes:
ZSceneGraphPath
          ZSceneGraphPath represents a unique path in a scene graph from a top-level camera to a terminal node.
 



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