Uses of Class
edu.umd.cs.jazz.event.ZMouseEvent

Packages that use ZMouseEvent
edu.umd.cs.jazz Jazz is a general-purpose Java-based engine that supports 2D visualizations. 
edu.umd.cs.jazz.component This package contains several visual components that may be useful for Jazz applications. 
edu.umd.cs.jazz.event This package supports Jazz event handlers. 
edu.umd.cs.jazz.util This package defines several utility classes that are likely to be useful for Jazz applications. 
 

Uses of ZMouseEvent in edu.umd.cs.jazz
 

Methods in edu.umd.cs.jazz with parameters of type ZMouseEvent
 void ZSceneGraphObject.fireMouseEvent(ZMouseEvent e)
          Deprecated. as of Jazz 1.1
 void ZSceneGraphObject.processMouseEvent(ZMouseEvent e)
          Forwards event to fireEvent(ZMouseEvent e);
 

Uses of ZMouseEvent in edu.umd.cs.jazz.component
 

Methods in edu.umd.cs.jazz.component that return ZMouseEvent
protected  ZMouseEvent ZMenu.getCurrentEvent()
           
 

Methods in edu.umd.cs.jazz.component with parameters of type ZMouseEvent
protected  void ZMenu.setCurrentEvent(ZMouseEvent event)
           
 

Uses of ZMouseEvent in edu.umd.cs.jazz.event
 

Subclasses of ZMouseEvent in edu.umd.cs.jazz.event
 class ZMouseMotionEvent
          ZMouseMotionEvent is an event which indicates that a mouse motion action occurred in a node.
 

Methods in edu.umd.cs.jazz.event that return ZMouseEvent
static ZMouseEvent ZMouseEvent.createMouseEvent(int id, java.awt.event.MouseEvent e, ZSceneGraphPath path, ZSceneGraphPath mouseOverPath)
          Creates and returns a new ZMouse event from a Java MouseEvent.
 ZMouseEvent ZSelectionResizeHandler.ResizeEvent.getMouseEvent()
           
 

Methods in edu.umd.cs.jazz.event with parameters of type ZMouseEvent
 void ZPanEventHandler.mousePressed(ZMouseEvent e)
          Mouse press event handler
 void ZPanEventHandler.mouseDragged(ZMouseEvent e)
          Mouse drag event handler
 void ZPanEventHandler.mouseReleased(ZMouseEvent e)
          Mouse release event handler
 void ZPanEventHandler.mouseEntered(ZMouseEvent e)
          Invoked when the mouse enters a component.
 void ZPanEventHandler.mouseExited(ZMouseEvent e)
          Invoked when the mouse exits a component.
 void ZPanEventHandler.mouseClicked(ZMouseEvent e)
          Invoked when the mouse has been clicked on a component.
 void ZPanEventHandler.mouseMoved(ZMouseEvent e)
          Invoked when the mouse button has been moved on a node (with no buttons no down).
 void ZMouseMotionAdapter.mouseDragged(ZMouseEvent e)
          Invoked when a mouse button is pressed on a node and then dragged.
 void ZMouseMotionAdapter.mouseMoved(ZMouseEvent e)
          Invoked when the mouse button has been moved on a node (with no buttons no down).
 void ZSelectionModifyHandler.mousePressed(ZMouseEvent e)
          Mouse press event handler
 void ZSelectionModifyHandler.mouseDragged(ZMouseEvent e)
          Mouse drag event handler
 void ZSelectionModifyHandler.mouseReleased(ZMouseEvent e)
          Mouse release event handler
 void ZSelectionModifyHandler.mouseEntered(ZMouseEvent e)
          Invoked when the mouse enters a component.
 void ZSelectionModifyHandler.mouseExited(ZMouseEvent e)
          Invoked when the mouse exits a component.
 void ZSelectionModifyHandler.mouseClicked(ZMouseEvent e)
          Invoked when the mouse has been clicked on a component.
 void ZSelectionModifyHandler.mouseMoved(ZMouseEvent e)
          Invoked when the mouse button has been moved on a node (with no buttons no down).
 void ZoomEventHandler.mousePressed(ZMouseEvent e)
          Mouse press event handler
 void ZoomEventHandler.mouseDragged(ZMouseEvent e)
          Mouse drag event handler
 void ZoomEventHandler.mouseReleased(ZMouseEvent e)
          Mouse release event handler
 void ZoomEventHandler.mouseEntered(ZMouseEvent e)
          Invoked when the mouse enters a component.
 void ZoomEventHandler.mouseExited(ZMouseEvent e)
          Invoked when the mouse exits a component.
 void ZoomEventHandler.mouseClicked(ZMouseEvent e)
          Invoked when the mouse has been clicked on a component.
 void ZoomEventHandler.mouseMoved(ZMouseEvent e)
          Invoked when the mouse button has been moved on a node (with no buttons no down).
 void ZSwingEventHandler.mousePressed(ZMouseEvent e1)
           
 void ZSwingEventHandler.mouseReleased(ZMouseEvent e1)
           
 void ZSwingEventHandler.mouseClicked(ZMouseEvent e1)
           
 void ZSwingEventHandler.mouseExited(ZMouseEvent e1)
           
 void ZSwingEventHandler.mouseEntered(ZMouseEvent e1)
           
 void ZSwingEventHandler.mouseMoved(ZMouseEvent e1)
           
 void ZSwingEventHandler.mouseDragged(ZMouseEvent e1)
           
 void ZNavEventHandlerKeyBoard.mouseMoved(ZMouseEvent e)
          Watch mouse motion so we always know where the mouse is.
 void ZNavEventHandlerKeyBoard.mouseDragged(ZMouseEvent e)
          Watch mouse motion so we always know where the mouse is.
 void ZMouseListener.mouseClicked(ZMouseEvent e)
          Invoked when the mouse has been clicked on a component.
 void ZMouseListener.mousePressed(ZMouseEvent e)
          Invoked when a mouse button has been pressed on a component.
 void ZMouseListener.mouseReleased(ZMouseEvent e)
          Invoked when a mouse button has been released on a component.
 void ZMouseListener.mouseEntered(ZMouseEvent e)
          Invoked when the mouse enters a component.
 void ZMouseListener.mouseExited(ZMouseEvent e)
          Invoked when the mouse exits a component.
 void ZMouseMotionListener.mouseDragged(ZMouseEvent e)
          Invoked when a mouse button is pressed on a node and then dragged.
 void ZMouseMotionListener.mouseMoved(ZMouseEvent e)
          Invoked when the mouse button has been moved on a node (with no buttons no down).
 void ZoomToEventHandler.mousePressed(ZMouseEvent e)
          If the mouse is double clicked then zoom into the picked node.
 void ZoomToEventHandler.mouseReleased(ZMouseEvent e)
          Mouse release event handler
 void ZoomToEventHandler.mouseEntered(ZMouseEvent e)
          Invoked when the mouse enters a component.
 void ZoomToEventHandler.mouseExited(ZMouseEvent e)
          Invoked when the mouse exits a component.
 void ZoomToEventHandler.mouseClicked(ZMouseEvent e)
          Invoked when the mouse has been clicked on a component.
 void ZSelectionEventHandler.mousePressed(ZMouseEvent e)
          Deprecated. Mouse press event handler
 void ZSelectionEventHandler.mouseDragged(ZMouseEvent e)
          Deprecated. Mouse drag event handler
 void ZSelectionEventHandler.mouseReleased(ZMouseEvent e)
          Deprecated. Mouse release event handler
 void ZSelectionEventHandler.mouseEntered(ZMouseEvent e)
          Deprecated. Invoked when the mouse enters a component.
 void ZSelectionEventHandler.mouseExited(ZMouseEvent e)
          Deprecated. Invoked when the mouse exits a component.
 void ZSelectionEventHandler.mouseClicked(ZMouseEvent e)
          Deprecated. Invoked when the mouse has been clicked on a component.
 void ZSelectionEventHandler.mouseMoved(ZMouseEvent e)
          Deprecated. Invoked when the mouse button has been moved on a node (with no buttons no down).
 void ZLinkEventHandler.mouseMoved(ZMouseEvent e)
          When the mouse is moved the current node under the mouse cursor is updated and the curent link if one is being created is updated.
 void ZLinkEventHandler.mousePressed(ZMouseEvent e)
          When the mouse is pressed the event handler tries to start creating a new link.
 void ZLinkEventHandler.mouseDragged(ZMouseEvent e)
          When the mouse is dragged the current node under the mouse cursor is updated and the curent link if one is being created is updated.
 void ZLinkEventHandler.mouseReleased(ZMouseEvent e)
          When the mouse is released the event handler checks to see if a link is being created and if so it finishes that link.
 void ZLinkEventHandler.mouseEntered(ZMouseEvent e)
          Invoked when the mouse enters a component.
 void ZLinkEventHandler.mouseExited(ZMouseEvent e)
          Invoked when the mouse exits a component.
 void ZLinkEventHandler.mouseClicked(ZMouseEvent e)
          Invoked when the mouse has been clicked on a component.
protected  void ZLinkEventHandler.finishLink(ZMouseEvent e)
          This method finishes the process of link creating a link.
protected  ZNode ZLinkEventHandler.getNodeUnderMouse(ZMouseEvent e)
          This method returns the current pickable node that is under the mouse cursor even in the case when the mouse is being dragged.
protected  void ZLinkEventHandler.startLink(ZMouseEvent e)
          This will start a link, anchored at the current node under the cursor.
protected  void ZLinkEventHandler.updateCurrentLink(ZMouseEvent e)
          This method updates the link that is currently being defined so that it follows the mouse cursor.
protected  void ZLinkEventHandler.updateCurrentNode(ZMouseEvent e)
          This method updates the current node so that it is always the node under the cursor.
 void ZMouseAdapter.mouseClicked(ZMouseEvent e)
          Invoked when the mouse has been clicked on a node.
 void ZMouseAdapter.mousePressed(ZMouseEvent e)
          Invoked when a mouse button has been pressed on a node.
 void ZMouseAdapter.mouseReleased(ZMouseEvent e)
          Invoked when a mouse button has been released on a node.
 void ZMouseAdapter.mouseEntered(ZMouseEvent e)
          Invoked when the mouse enters a node.
 void ZMouseAdapter.mouseExited(ZMouseEvent e)
          Invoked when the mouse exits a node.
 void ZSelectionMoveHandler.mousePressed(ZMouseEvent e)
          Mouse press event handler
 void ZSelectionMoveHandler.mouseDragged(ZMouseEvent e)
          Mouse drag event handler
 void ZSelectionMoveHandler.mouseReleased(ZMouseEvent e)
          Mouse release event handler
 void ZSelectionMoveHandler.mouseEntered(ZMouseEvent e)
          Invoked when the mouse enters a component.
 void ZSelectionMoveHandler.mouseExited(ZMouseEvent e)
          Invoked when the mouse exits a component.
 void ZSelectionMoveHandler.mouseClicked(ZMouseEvent e)
          Invoked when the mouse has been clicked on a component.
 void ZSelectionMoveHandler.mouseMoved(ZMouseEvent e)
          Invoked when the mouse button has been moved on a node (with no buttons no down).
 

Constructors in edu.umd.cs.jazz.event with parameters of type ZMouseEvent
ZSelectionResizeHandler.ResizeEvent(ZNode node, ZMouseEvent mouseEvent, double xScale, double yScale, double constrainXScale, double constrainYScale, double noFlipXScale, double noFlipYScale, double constrainNoFlipXScale, double constrainNoFlipYScale, double x, double y)
           
 

Uses of ZMouseEvent in edu.umd.cs.jazz.util
 

Methods in edu.umd.cs.jazz.util with parameters of type ZMouseEvent
 void ZSceneGraphPath.processMouseEvent(ZMouseEvent e)
          Percolate this mouse event up the scene graph path until the event is consumed or the top of the path is reached
 



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