std::independent_bits_engine
From cppreference.com
Defined in header <random>
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template< class Engine, |
(since C++11) | |
independent_bits_engine
is a random number engine adaptor that produces random numbers with different number of bits than that of the wrapped engine.
Contents |
[edit] Template parameters
Engine | - | the type of the wrapped engine |
W | - | the number of bits the generated numbers should have |
UIntType | - | the type of the generated random numbers. The type must be unsigned integral type. |
Type requirements | ||
-Engine must meet the requirements of RandomNumberEngine .
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-W must be greater than zero, and no greater than std::numeric_limits<UIntType>::digits().
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[edit] Member types
Member type | Definition |
result_type
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UIntType |
[edit] Member functions
constructs the engine adaptor (public member function) | |
sets the state of the underlying engine (public member function) | |
returns the underlying engine (public member function) | |
Generation | |
advances the state of the underlying engine and returns the generated value (public member function) | |
advances the adaptor's state by a specified amount (public member function) | |
Characteristics | |
[static] |
gets the smallest possible value in the output range (always zero). (public static member function) |
[static] |
gets the largest possible value in the output range (always 2w -1). (public static member function) |
[edit] Non-member functions
compares the internal states of the adaptors and underlying engines (function) | |
performs stream input and output on pseudo-random number engine adaptor (function) |