Nope, I found the problem. The topo cleanups are broken - we end up
taking all mem accesses, etc to node 0.
Use the second half of the patch (the splitup I already posted),
and fix the obvious compile error. Works fine now ;-)
Matt, you know the topo stuff better than anyone. Can you take a look
at the cleanup Ingo did, and see if it's easily fixable?
M.
PS. Ingo - I love the restructuring of the scheduler bits.
I think we need > 2 multipler though ... I set it to 10 for now.
Tuning will tell ...
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