Re: [BK updates] fbdev changes updates.
Christoph Hellwig (hch@infradead.org)
Tue, 29 Oct 2002 21:18:00 +0000
On Tue, Oct 29, 2002 at 02:08:37PM -0800, James Simmons wrote:
>
> > On Tue, Oct 29, 2002 at 12:46:16PM -0800, James Simmons wrote:
> > >
> > > OOps. Forgot the link.
> > >
> > > bk://fbdev.bkbits.net/fbdev-2.5
> >
> > Does it still contain the random file movearounds?
>
> The reason I did this was to prevent adding another chuck of agp code. The
> current work around for AGP fbdev drivers to have there OWN AGP code. So
> we can leave the agp drivers where they are at or the framebuffer layer
> can have its own AGP code for itself. Which way do you think it should be
> done?
>
> 1) Fbdev layer has it own AGP layer
>
> 2) Use already existing AGP layer code.
Well, I'd be very happy if you could separate different things abit.
Everyone wants the console fixes in, but code placement is a bit more of a
policy issue and wants more discussion.. Even when they are in different
directories the drm drivers can always call into the fbdev drivers as "base
modules", like sis currently does.
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