A B C D E F G H I J K L M N O P Q R S T U V W Z

P

padBounds(ZBounds) - Method in class edu.umd.cs.jazz.ZTreeLayoutManager
Convenience method to pad the given bounds with the current spacing
paint(Graphics) - Method in class edu.umd.cs.jazz.ZDrawingSurface
Paints the camera this surface sees.
paint(Graphics2D) - Method in class edu.umd.cs.jazz.ZVisualComponent
Paints this component.
paint(Graphics2D) - Method in class edu.umd.cs.jazz.component.ZSwing
Forwards the paint request to the Swing component to paint normally
paintAsGreek(Graphics2D) - Method in class edu.umd.cs.jazz.component.ZSwing
Paints the Swing component as greek.
paintAsGreek(ZRenderContext) - Method in class edu.umd.cs.jazz.component.ZText
Paints this object as greek.
paintAsText(ZRenderContext) - Method in class edu.umd.cs.jazz.component.ZText
Paints this object normally (show it's text).
paintComponent(Graphics) - Method in class edu.umd.cs.jazz.util.ZCanvas
This renders the Jazz scene attached to this component by passing on the Swing paint request to the underlying Jazz surface.
paintImmediately() - Method in class edu.umd.cs.jazz.ZDrawingSurface
Force this surface to immediately paint any regions that are out of date and marked for future repainting.
panEventHandler - Variable in class edu.umd.cs.jazz.util.ZCanvas
The event handler that supports panning.
parse(InputStream) - Method in class edu.umd.cs.jazz.io.ZParser
 
ParseException - exception edu.umd.cs.jazz.io.ParseException.
This exception is thrown when parse errors are encountered.
ParseException() - Constructor for class edu.umd.cs.jazz.io.ParseException
The following constructors are for use by you for whatever purpose you can think of.
ParseException(String) - Constructor for class edu.umd.cs.jazz.io.ParseException
 
ParseException(Token, int[][], String[]) - Constructor for class edu.umd.cs.jazz.io.ParseException
This constructor is used by the method "generateParseException" in the generated parser.
path - Variable in class edu.umd.cs.jazz.component.ZPath
 
pathLength(ArrayList) - Static method in class edu.umd.cs.jazz.util.ZLayout
Computes the length of the path for a given ArrayList of coordinates
penColor - Variable in class edu.umd.cs.jazz.component.ZText
Current pen color.
penColor - Variable in class edu.umd.cs.jazz.component.ZLabel
Current pen color.
penColor_DEFAULT - Static variable in class edu.umd.cs.jazz.ZSelectionGroup
 
penPaint - Variable in class edu.umd.cs.jazz.component.ZBasicVisualComponent
Current pen paint.
penWidth - Variable in class edu.umd.cs.jazz.component.ZBasicVisualComponent
Current pen width.
PERCENT_OF_CAMERA - Static variable in class edu.umd.cs.jazz.ZFadeGroup
FadeType: Fade on percentage of camera size.
percolateEventUpSceneGraph(ZEvent) - Method in class edu.umd.cs.jazz.ZNode
Notifies all listeners that have registered interest for notification on this event type, percolate up the scenegraph looking for listeners.
pick(int, int) - Method in class edu.umd.cs.jazz.ZDrawingSurface
Returns the path to the first object intersecting the specified rectangle within DEFAULT_HALO pixels as searched in reverse (front-to-back) order, or null if no objects satisfy criteria.
pick(int, int, int) - Method in class edu.umd.cs.jazz.ZDrawingSurface
Returns the path to the first object intersecting the specified rectangle within halo pixels as searched in reverse (front-to-back) order, or null if no objects satisfy criteria.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.ZVisualComponent
Determines whether the specified rectangle (in local coordinates) should "pick" this visual component.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.ZNode
Returns the first object under the specified rectangle (if there is one) in the subtree rooted with this as searched in reverse (front-to-back) order.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.ZGroup
Returns the first object under the specified rectangle (if there is one) in the subtree rooted with this as searched in reverse (front-to-back) order.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.ZVisualLeaf
Returns true if any of this node's visual components are under the specified rectangle, and builds a ZSceneGraphPath to the node.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.ZClipGroup
Pick is overiden so that we can take the clip into consideration when picking.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.ZVisualGroup
Returns the first object under the specified rectangle (if there is one) in the subtree rooted with this as searched in reverse (front-to-back) order.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.ZSelectionGroup
ZSelectionGroup overrides this method to check whether any of the auxiliary visual components have been picked.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.ZTransformGroup
Returns the first object under the specified rectangle (if there is one) in the subtree rooted with this as searched in reverse (front-to-back) order.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.ZFadeGroup
Returns the first object under the specified rectangle (if there is one) in the subtree rooted with this as searched in reverse (front-to-back) order.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.ZInvisibleGroup
An invisible node never gets picked, nor does it pick any of its children.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.ZSpatialIndexGroup
Returns the first object under the specified rectangle (if there is one) in the subtree rooted with this ZSpatialIndexGroup node, as searched in reverse (front-to-back) order.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.ZCamera
Picks the first object under the specified rectangle (if there is one) as searched in reverse (front-to-back) order.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.component.ZShape
Returns true if the specified rectangle is on the polygon.
pick(Rectangle2D, ZSceneGraphPath) - Method in class edu.umd.cs.jazz.component.ZPolyline
 
pickable_DEFAULT - Static variable in class edu.umd.cs.jazz.ZNode
 
pickBounds(Rectangle2D) - Method in class edu.umd.cs.jazz.ZVisualComponent
This is a utility function to determine if the specified rectangle intersects the bounds of this visual component.
pickStroke(Rectangle2D, double) - Method in class edu.umd.cs.jazz.component.ZShape
Returns true if the specified rectangle intersects the shapes stroke.
pop() - Method in class edu.umd.cs.jazz.util.ZListImpl
 
pop() - Method in interface edu.umd.cs.jazz.util.ZList
 
pop(Object) - Method in class edu.umd.cs.jazz.util.ZListImpl
 
pop(Object) - Method in interface edu.umd.cs.jazz.util.ZList
 
pop(ZSceneGraphObject) - Method in class edu.umd.cs.jazz.util.ZSceneGraphPath
Removes a node (and any nodes after it) from the list of parent nodes.
popCamera() - Method in class edu.umd.cs.jazz.util.ZRenderContext
Remove a rendering camera
popCamera(ZCamera) - Method in class edu.umd.cs.jazz.util.ZSceneGraphPath
Removes a camera (and any cameras after it) from the list of camera nodes.
popTransformer(ZTransformable) - Method in class edu.umd.cs.jazz.util.ZSceneGraphPath
Removes a transformer (and any transformers after it) from the list of transformer nodes.
popVisibleBounds() - Method in class edu.umd.cs.jazz.util.ZRenderContext
Remove a visible bounds from the render context.
position(Point2D, Point2D, Rectangle2D, int, ZDrawingSurface) - Method in class edu.umd.cs.jazz.ZTransformGroup
This will calculate the necessary transform in order to make this node appear at a particular position relative to the specified bounding box.
position(Point2D, Point2D, ZNode, int, ZDrawingSurface) - Method in class edu.umd.cs.jazz.ZTransformGroup
This will calculate the necessary transform in order to make this node appear at a particular position relative to the specified node.
postLayout(ZGroup) - Method in interface edu.umd.cs.jazz.ZLayoutManager
Notify the layout manager that the layout for this node has finished This is called after all children and the node itself are layed out.
postLayout(ZGroup) - Method in class edu.umd.cs.jazz.ZTreeLayoutManager
Method from the ZLayoutManager interface Called after doLayout
postLayout(ZGroup) - Method in class edu.umd.cs.jazz.ZPathLayoutManager
Notify the layout manager that the layout for this node has finished This is called after all children and the node itself are layed out.
preConcatenate(AffineTransform) - Method in class edu.umd.cs.jazz.ZTransformGroup
Pre-Concatenates an AffineTransform at to this node's transform in a less commonly used way such that at gets pre-multipled with the existing transform rather than the more normal post-multiplication.
preLayout(ZGroup) - Method in interface edu.umd.cs.jazz.ZLayoutManager
Notify the layout manager that a potentially recursive layout is starting.
preLayout(ZGroup) - Method in class edu.umd.cs.jazz.ZTreeLayoutManager
Method from the ZLayoutManager interface Called before doLayout
preLayout(ZGroup) - Method in class edu.umd.cs.jazz.ZPathLayoutManager
Notify the layout manager that a potentially recursive layout is starting.
preprocessStream() - Method in class edu.umd.cs.jazz.io.ZStreamPreprocessor
 
prevFRC - Variable in class edu.umd.cs.jazz.component.ZText
The previously used font render context (i.e., from the last render).
print(Graphics, PageFormat, int) - Method in class edu.umd.cs.jazz.ZDrawingSurface
Prints the surface into the specified Graphics context in the specified format.
printName() - Method in class edu.umd.cs.jazz.io.svg.GNode
 
printPath() - Method in class edu.umd.cs.jazz.io.svg.GNode
 
printSurface() - Method in class edu.umd.cs.jazz.ZDrawingSurface
Constructs a new PrinterJob, allows the user to select which printer to print to, and prints the surface.
processArc(String, GeneralPath, char) - Method in class edu.umd.cs.jazz.io.svg.GPath
 
processMouseEvent(ZMouseEvent) - Method in class edu.umd.cs.jazz.ZSceneGraphObject
Forwards event to fireEvent(ZMouseEvent e);
processMouseEvent(ZMouseEvent) - Method in class edu.umd.cs.jazz.util.ZSceneGraphPath
Percolate this mouse event up the scene graph path until the event is consumed or the top of the path is reached
Prolog(ZInternalParser) - Static method in class edu.umd.cs.jazz.io.ZInternalParser
 
PrologItem(ZInternalParser) - Static method in class edu.umd.cs.jazz.io.ZInternalParser
 
propertyChange(PropertyChangeEvent) - Method in class edu.umd.cs.jazz.component.ZSwing
Listens for changes in font on components rooted at this ZSwing
propertyChange(PropertyChangeEvent) - Method in class edu.umd.cs.jazz.util.ZSceneGraphPropertyPanel
Used to listen to changes to properties that are on display.
push(ZSceneGraphObject) - Method in class edu.umd.cs.jazz.util.ZSceneGraphPath
Adds a node to the end of the list of parent nodes.
pushCamera(ZCamera) - Method in class edu.umd.cs.jazz.util.ZSceneGraphPath
Adds a node to the end of the list of camera nodes.
pushCamera(ZCamera) - Method in class edu.umd.cs.jazz.util.ZRenderContext
Add a rendering camera
pushTransformer(ZTransformable) - Method in class edu.umd.cs.jazz.util.ZSceneGraphPath
Internal method.
pushVisibleBounds(ZBounds) - Method in class edu.umd.cs.jazz.util.ZRenderContext
Add a visible bounds to the render context.
putClientProperty(Object, Object) - Method in class edu.umd.cs.jazz.ZNode
Add an arbitrary key/value "client property" to this component.
putObject(String, Object) - Method in class edu.umd.cs.jazz.io.ZInternalParser
 

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