>From: linux-kernel-owner@vger.kernel.org
>[mailto:linux-kernel-owner@vger.kernel.org]On Behalf Of Nick Piggin
>
>
>>Chris Mason wrote:
>>
>
>>>The major difference from Nick's patch is that once the queue is marked
>>>full, I don't clear the full flag until the wait queue is empty. This
>>>means new io can't steal available requests until every existing waiter
>>>has been granted a request.
>>>
>
>>Yes, this is probably a good idea.
>>
>
>
>Err... wouldn't this subvert the spirit, if not the warrant, of real time
>scheduling and time-critical applications?
>
No, my patch (plus Chris' modification) change request allocation
from an overloaded queue from semi random (timing dependant mixture
of LIFO and FIFO), to FIFO.
As Chris has shown, can cause a task to be starved for 2.7s (and
theoretically infinite) when it should be woken in < 200ms under
similar situations with the FIFO scheme.
>
>After all we *do* want to all-but-starve lower priority tasks of IO in the
>presence of higher priority tasks. A select few applications absolutely
>need to be pampered (think ProTools audio mixing suite on the Mac etc.) and
>any solution that doesn't take this into account will have to be re-done by
>the people who want to bring these kinds of tasks to Linux.
>
>I am not most familiar with this body of code, but wouldn't the people
>trying to do audio sampling and gaming get really frosted if they had to
>wait for a list of lower priority IO events to completely drain before they
>could get back to work? It would certainly produce really bad encoding of
>live data streams (etc).
>
>
Actually, there is no priority other than time (ie. FIFO), and
seek distance in the IO subsystem. I guess this is why your
arguments fall down ;)
>>From a purely queue-theory stand point, I'm not even sure why this queue can
>become "full". Shouldn't the bounding case come about primarily by lack of
>resources (can't allocate a queue entry or a data block) out where the users
>can see and cope with the problem before all the expensive blocking and
>waiting.
>
In practice, the problems of having a memory size limited queue
outweigh the benefits.
>
>Still from a pure-theory standpoint, it would be "better" to make the wait
>queues priority queues and leave their sizes unbounded.
>
>In practice it is expensive to maintain a fully "proper" priority queue for
>a queue of non-trivial size. Then again, IO isn't cheap over the domain of
>time anyway.
>
If IO priorities were implemented, you still have the problem of
starvation. It would be better to simply have a per process limit
on request allocation, and implement the priority scheduling in
the io scheduler.
I think you would find that most processes do just fine with
just a couple of requests each, though.
>
>
>The solution proposed, by limiting the queue size sort-of turns the
>scheduler's wakeup behavior into that priority queue sorting mechanism.
>That in turn would (it seems to me) lead to some degenerate behaviors just
>outside the zone of midline stability. In short several very-high-priority
>tasks could completely starve out the system if they can consistently submit
>enough request to fill the queue.
>
>[That is: consider a bunch of tasks sleeping in the scheduler because they
>are waiting for the queue to empty. When they are all woken up, they will
>actually be scheduled in priority order. So higher priority tasks get first
>crack at the "empty" queue. If there are "enough" such tasks (which are IO
>bound on this device) they will keep getting serviced, and then keep going
>back to sleep on the full queue. (And god help you if they are runaways
>8-). The high priority tasks constantly butt in line (because the scheduler
>is now the keeper of the IO queue) and the lower priority tasks could wait
>forever.]
>
No, they will be woken up one at a time as requests
become freed, and in FIFO order. It might be possible
for a higher (CPU) priority task to be woken up
before the previous has a chance to run, but this
scheme is no worse than before (the solution here is
per process request limits, but this is 2.4).
-
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