Since this change to the vesafb driver,
we are actually allocating enough memory to do both doublebuffering and 3D
(wich IMHO is a _good_ thing)
BUT...
It remaps more memory than the older card actually has... :-(
An example:
video_size = screen_info.lfb_width * screen_info.lfb_height * video_bpp;
translates on my laptop to: 1024 * 768 * 16 = 12288 kilobyte of ram...,
but the graphic card has only 8192 kilobytes of ram...
Now, there are three solutions to this (not counting the vram override):
1. add the previous discussed missing '/ 8' in the formula above...
- IMHO this is a BAD solution since it removes all features to gain any speed,
on any card... so keep reading ...
2. use the old calculation to test for video_size does not go above actual video ram... like this ...:
--- cut ---
--- 2.4.21-rc2-ac2/drivers/video/vesafb.c 2003-05-12 23:14:15.000000000 +0300
+++ 2.4.21-rc2-ac2/drivers/video/vesafb.c.fix 2003-05-12 23:25:24.000000000 +0300
@@ -525,11 +525,19 @@
video_width = screen_info.lfb_width;
video_height = screen_info.lfb_height;
video_linelength = screen_info.lfb_linelength;
- video_size = screen_info.lfb_width * screen_info.lfb_height * video_bpp;
- /* sets video_size according to vram boot option */
- if (vram && vram * 1024 * 1024 > video_size)
- video_size = vram * 1024 * 1024;
-
+
+ /* Remapping memory according to video mode, including space for doublebuffer and 3D */
+ video_size = screen_info.lfb_width * screen_info.lfb_height * video_bpp;
+
+ /* To make sure we dont remap more videomemory than the system actually has, */
+ /* we use the old videomemory calculation... and sets it if needed ... */
+
+ if (video_size > screen_info.lfb_size * 65536)
+ video_size = screen_info.lfb_size * 65536;
+
+ /* sets video_size according to vram boot option */
+ if (vram && vram * 1024 * 1024 != video_size)
+ video_size = vram * 1024 * 1024;
video_visual = (video_bpp == 8) ?
FB_VISUAL_PSEUDOCOLOR : FB_VISUAL_TRUECOLOR;
--- cut ---
3. or we revert to the old system, using the new system only > 64MB videoram ... like this ...
--- cut ---
--- 2.4.21-rc2-ac2/drivers/video/vesafb.c 2003-05-12 23:14:15.000000000 +0300
+++ 2.4.21-rc2-ac2/drivers/video/vesafb.c.oldfix 2003-05-12 23:31:30.000000000 +0300
@@ -525,11 +525,18 @@
video_width = screen_info.lfb_width;
video_height = screen_info.lfb_height;
video_linelength = screen_info.lfb_linelength;
- video_size = screen_info.lfb_width * screen_info.lfb_height * video_bpp;
+
+ /* This one is safe for cards with 64MB or less... */
+ video_size = screen_info.lfb_size * 65536;
+
+ /* If we have a card with more than 64 MB RAM we switch to this: */
+ /* Remapping memory according to video mode, including space for doublebuffer and 3D */
+ if (video_size > 64 * 1024 *1024)
+ video_size = screen_info.lfb_width * screen_info.lfb_height * video_bpp;
+
/* sets video_size according to vram boot option */
- if (vram && vram * 1024 * 1024 > video_size)
- video_size = vram * 1024 * 1024;
-
+ if (vram && vram * 1024 * 1024 != video_size)
+ video_size = vram * 1024 * 1024;
video_visual = (video_bpp == 8) ?
FB_VISUAL_PSEUDOCOLOR : FB_VISUAL_TRUECOLOR;
--- cut ---
Both patches (2 and 3) are tested on my laptop, and it works with both...
And of course the modified vram option takes care of the rest that has problems (if any),
since I don't limit it in any way...
So... Comments ... Please...
And last, but not least...
- remove the duplicate vram explanation in Docs...
- modify the docs according to this latest patch ...
--- cut ---
--- 2.4.21-rc2-ac2/Documentation/fb/vesafb.txt 2003-05-12 23:14:11.000000000 +0300
+++ 2.4.21-rc2-ac2/Documentation/fb/vesafb.txt.fix 2003-05-12 23:17:58.000000000 +0300
@@ -139,22 +139,17 @@
redraw scroll by redrawing the affected part of the screen, this
is the safe (and slow) default.
-vram:n remap 'n' MiB of video RAM. If 0 or not specified, remap memory
- according to video mode. (2.5.66 patch/idea by Antonino Daplas
- reversed to give override possibility (allocate more fb memory
- than the kernel would) to 2.4 by tmb@iki.fi)
-
-
vgapal Use the standard vga registers for palette changes.
This is the default.
pmipal Use the protected mode interface for palette changes.
mtrr setup memory type range registers for the vesafb framebuffer.
-vram:n remap 'n' MiB of video RAM. If 0 or not specified, remap memory
- according to video mode. (2.5.66 patch/idea by Antonino Daplas
- reversed to give override possibility (allocate more fb memory
- than the kernel would) to 2.4 by tmb@iki.fi)
+vram:n remap 'n' MiB of video RAM. If not specified, remap memory
+ according to video mode. (2.5.66 patch/idea by Antonino Daplas
+ reversed to give full override capability (remap less/more
+ vesafb memory than the kernel would) an remade for 2.4
+ by Thomas Bavklund <tmb@iki.fi>)
Have fun!
--- cut ---
-- RegardsThomas Backlund
http://www.iki.fi/tmb/ tmb@iki.fi
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