Oh. A Rage 128 chip with a LCD display. Then you are out of luck right
now.
> I haven't yet checked which codebase is in there for rivafb, I have
> started collecting various patches around & doing my own fixes, I have
> a version here that works on PPC with GeForce2 & 4, though I still
> have problems with accel on the GeForce4. It's a 2.4 code base right
> now, I haven't had time to clean that up and release a patch though.
>
> If 2.5 still has the old codebase, then GeForce4 isn't properly
> supported yet.
We it sort of is old but yet new. I did port alot of the code from 2.4.X.
to the latest tree. I haven't ported "thee" latest patches tho.
> Note that if you have a flat panel, then the problem of properly
> retreiving the EDID to get a suitable default mode is also present
> there, unless James added some support for it.
It there but only for PPC platforms. Hopefully with the new fbmon.c code I
will be able to have this work on ix86 very soon.
-
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to majordomo@vger.kernel.org
More majordomo info at http://vger.kernel.org/majordomo-info.html
Please read the FAQ at http://www.tux.org/lkml/