P.S. If you try this, change STARVATION_LIMIT from 1*HZ to
2*MAX_TIMESLICE. With that, I can run a make -j5 bzImage, irman with fixed
mem_load, thud 3 and kasteroids with no trouble at ALL on my 128mb
p3/500. The only time things get ugly is when memload fires up. It
allocates 72mb and scribbles to it... a bit much for a 128mb box with
_this_ load ;-) Even then, swapping like heck, kasteroids is playable most
of the time.
Without the patch, irman's process load starves everyone to death, and thud
3 utterly destroys interactivity. YMMV of course (it _is_ an experiment...
might even explode;)
-Mke
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