I did provide numbers for UDP latency, which is more critical for my own
application since most messages fit within a single packet. I haven't
done UDP bandwidth testing--I need to check how lmbench did it for the
unix socket and do the same for UDP. Local TCP was far slower than unix
sockets though.
> But if performance is "so important", then you shouldn't really be
> shying away from the shared memory suggestion and nothing is going to
> top that (it eliminates all the copies, using flat out AF_UNIX over
> UDP only truly eliminates some header processing, nothing more, the
> copies are still there with AF_UNIX).
Yes, I realize that the receiver still has to do a copy. With large
messages this could be an issue. With small messages, I had assumed
that the cost of a recv() wouldn't be that much worse than the cost of
the sender doing a kill() to alert the receiver that a message is
waiting. Maybe I was wrong.
It might be interesting to try a combination of sysV msg queue and
signals to see how it stacks up. Project for tonight.
Chris
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