What are your ideas???
Regards, Dean.
On Fri, 20 Dec 2002 09:48:53 +0000 (GMT) John Bradford <john@grabjohn.com> wrote:
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From: John Bradford <john@grabjohn.com>
Message-Id: <200212200948.gBK9mrXh000326@darkstar.example.net>
Subject: Re: Dedicated kernel bug database
To: mbligh@aracnet.com (Martin J. Bligh)
Date: Fri, 20 Dec 2002 09:48:53 +0000 (GMT)
Cc: linux-kernel@vger.kernel.org
In-Reply-To: <79780000.1040355621@titus> from "Martin J. Bligh" at Dec 19, 2002 07:40:22 PM
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[CC list trimmed]
> > I've got loads of ideas about how we could build a better bug database
>
> Go ahead, knock yourself out. Come back when you're done.
Not sure what you mean. I do intend to start coding a new bug
database system today, and I'll announce it on the list when it's
ready. If nobody likes it, I wasted my time.
> > - for example, we have categories at the moment in Bugzilla. Why? We
> > already have a MAINTAINERS file, so say somebody looks up the relevant
> > maintainer in that list, finds them, then goes to enter a bug in
> > Bugzilla. Now they have to assign it to a category, and different
> > people may well assign the same bug to different categories -
> > immediately making duplicate detection more difficult.
>
> Have you actually looked at the maintainers file?
Yes.
> It's a twisted mess of outdated information,
Then it should be updated, that is nothing to do with Bugzilla.
> in no well formated order.
Looks easy enough to parse with regular expressions to me.
> The category list in Bugzilla was an attempt to bring some sanity to
> the structure,
By adding an extra layer of abstraction. I don't agree that that
helps.
> though I won't claim it's perfect. We really need a 3-level tree,
> but that's a fair amount of work to code.
I disagree, (that we need a 3-level tree).
John.
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