That's a load of bull.
It results in the fact that you need to have a _clear_interface_ between
the hard realtime parts, and the stuff that isn't.
Yes, that does imply a certain amount of good design. And it requires you
to understand which parts are time-critical, and which aren't.
> This is only correct for open-loop applications. Most real life apps are
> closed-loop.
Most real life apps have nothing to do with hard-RT.
Linus
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