> Maneesh Soni wrote:
> >
> >..
> > +static inline int walk_one(struct nameidata *nd)
>
> This function is hundreds and hundreds of bytes of code. It has
> three call sites. Making it an inline is very inefficient!
Unfortunately, this is a very special case. This sucker is involved
in mutual recursion and extra frame on stack will be nasty for, say it,
sparc. Normally I would agree that something of that kind should not be
inlined, but...
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