We want to stay with the shift counts. They should be the primary currency
of size measurement. You can add shift counts together and get nice, compact
code, whereas with absolute size you often have to ugly things - e.g., it's a
pain to divide by blocksize when you have it as an absolute number, it's easy
when you have it as a shift.
If you are going to the trouble of fixing this, please don't use absolute
size as the primary measure, use a shift count.
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