The pre-empt patches just make things much much harder to debug. They
remove some of the predictability and the normal call chain following
goes out of the window because you end up seeing crashes in a thread with
no idea what ran the microsecond before
Some of that happens now but this makes it vastly worse.
The low latency patches don't change the basic predictability and
debuggability but allow you to hit a 1mS pre-empt target for the general
case.
Alan
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