>...
> Simon: As an (untested) workaround until the bug I describe below is fixed
> it should work for you if select in the Character devices/Joysticks
> submenu the "Game port support" to be compiled statically into the
> kernel instead of compiling it as a module.
>...
An addition to this (I should have tested it before I sent the mail...):
To do this you need to compile "Input core support" in the submenu with
the same name static instead of modular into the kernel.
cu
Adrian
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