> Hi, Martin,
>
>
> I hope, this sounds not to stupid:
>
> As an hardware test I have run quake3d_demo with enabled DRI.
> For this, I have compiled the 2.4.9 kernel the older DRM-code in, so I
> could use the installed Xfree86 4.03 instead the required 4.1:
>
> No error, no lockup, even though this game produced heavy load on ram and
> harddisks.
> No lockup too with the small traffic on the NIC, for instance with the
> ADSL-connection (max. 90 kb/s) to our router.
> But, as I sayd, repeatable lockups with some higher network-traffic inside
> the LAN.
I don't think it sounds that stupid.. but if it had hung you wouldn't have
known if it was the possible interupthandeling bug or some oghet bug in
DRI/DRM :)
I'm going to start my tests here soon.
/Martin
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