> It is coded is assembly specificly to heat the CPU as much as possible. See
> the README for details, but it seems that floating point operations are
> tougher than integers and MMX can be even harder (depending on CPU model, of
> course). Not sure what kind of role SSE, SSE2, 3dNow! play these days.
> Perhaps Alan knows?
I would have thought this would be a nice problem for a genetic
algorithm to solve---start with random blocks of data, execute them
repeatedly for a period of time (restarting upon CPU traps), and
"breed" those that cause the greatest temperature increase. Any bored
research students out there?
-- Adam Sampson <azz@gnu.org> <URL:http://azz.us-lot.org/> - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/