Bzzt! I don't know where people get these ideas from. Extracts from
the C9X draft.
A structure type describes a sequentially allocated nonempty set of
member objects (and, in certain circumstances, an incomplete array),
each of which has an optionally specified name and possibly distinct
type.
When two pointers are compared ... If the objects pointed to are
members of the same aggregate object, pointers to structure members
declared later compare greater than pointers to members declared
earlier in the structure.
Two objects may be adjacent in memory because they are adjacent
elements of a larger array or adjacent members of a structure with no
padding between them,
As discussed in 6.2.5, a structure is a type consisting of a sequence
of members, whose storage is allocated in an ordered sequence,
Within a structure object, the non-bit-field members and the units
in which bit-fields reside have addresses that increase in the order
in which they are declared
C requires that members of a structure be defined in ascending address
order as specified by the programmer. The compiler may not reorder
structure fields, although bitfields are a special case.
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