During this work, we encountered a number of problems with the Linux
kernel. I believe these all apply to the current kernels (though I'm
working with the 2.4.2 kernel). If you respond, please CC me
directly, since I follow Linux kernel development through weekly
summaries in Linux Weekly News.
regards, Mark Hayden
mark@northforknet.com
* The Linux networking stack requires all skbuff buffers to be
contiguous. As far as I can tell, this makes it impossible to
write high-bandwidth UDP applications on Linux. For instance, the
kernel will drop a fragmented 8KB message if it cannot allocate 8KB
of contiguous memory to reassemble it into. I have found that it
is relatively easy to enter regimes where this can cause massive
packet loss.
* readv()/writev(). Linux serializes scatter/gather IO operations
into an operation for each iovec entry. This is the relevent code
from a 2.4-series kernel:
/* VERIFY_WRITE actually means a read, as we write to user space */
fn = (type == VERIFY_WRITE ? file->f_op->read :
(io_fn_t) file->f_op->write);
ret = 0;
vector = iov;
while (count > 0) {
void * base;
size_t len;
ssize_t nr;
base = vector->iov_base;
len = vector->iov_len;
vector++;
count--;
nr = fn(file, base, len, &file->f_pos);
if (nr < 0) {
if (!ret) ret = nr;
break;
}
ret += nr;
if (nr != len)
break;
}
This causes several problems:
* For writes, it forces read-modify-write when the individual
iovecs are not block-aligned.
* For reads, it prevents all the read requests from being presented
at the same time to the IO system. This is a problem for raw IO
without read-ahead.
* There is no preadv(), pwritev(). (The pread/pwrite() system calls
combine a llseek with a read/write system call.) This means that
if you want to have multiple threads in a process write random
blocks using scatter-gather, you need to open() a device file
multiple times and make the extra llseek() calls.
* The requirement that everything about operations to raw character
device files (length, offset in file, *and* address in memory) has
to be 512-byte aligned is a real hassle.
* There are several assumptions in the kernel that make it very
difficult to write virtual block devices that convert IO operations
into networked RPC requests. For instance, if you run the normal
NBD device where the server is on the same machine in the client,
you will likely deadlock your system. Our software distribution
includes a patch to the 2.4.2 kernel that prevents these deadlock
scenarios with NBD, but it is something of a hack (I want to thank
Stephen Tweedie for his help in developing this work-around, though
of course the hack is my responsibility.) I don't know what could
be done to fix these problems correctly, without a major changes to
block IO in the kernel.
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