> On Thu, 31 May 2001 08:08:45 +0200,
> Vojtech Pavlik <vojtech@suse.cz> wrote:
> >On Thu, May 31, 2001 at 11:29:06AM +1000, Keith Owens wrote:
> >> With your patch, if a user selects CONFIG_INPUT_GAMEPORT=m and
> >> CONFIG_SOUND_ES1370=y then the built in es1370 driver has unresolved
> >> references to gameport_register_port() which is in a module, vmlinux
> >> will not link. That is why I derived CONFIG_INPUT_GAMEPORT based on
> >> the config options in two separate directories.
> >
> >Have you tried the patch? Because the gameport.h define has:
> >
> >#if defined(CONFIG_INPUT_GAMEPORT) || (defined(CONFIG_INPUT_GAMEPORT_MODULE) && defined(MODULE))
> >void gameport_register_port(struct gameport *gameport);
> >void gameport_unregister_port(struct gameport *gameport);
> >#else
> >void __inline__ gameport_register_port(struct gameport *gameport) { return; }
> >void __inline__ gameport_unregister_port(struct gameport *gameport) { return; }
> >#endif
>
> When the user has gameport hardware compiled it as a module and they
> have es1371 bult into the kernel then es1371 silently ignores the
> gameport, even if the gameport modules has been loaded. This violates
> the principle of least surprise, a user configuring both gameport and
> es1371 expects to use the gameport, kbuild should support that instead
> of silently ignoring the combination.
True. Is this worse than the ugliness in your patch?
-- Vojtech Pavlik SuSE Labs - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/