> Looks to me like it's adding { and } on each side of the
> "c->devices->prev=d;" statement... so changing from:
>
> if (c->devices != NULL)
> c->devices->prev=d;
>
> to
>
> if (c->devices != NULL){
> c->devices->prev=d;
> }
>
> I assume the new compiler likes the if to have explicit
> brackets instead of using the next statement...
Maybe one of these will make it happy:
(void)(c->devices && (c->devices->prev=d));
!c->devices ?: (c->devices->prev=d);
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