My case is exactly when copying has to be made, hence the awareness
of the user/kernel uid/gid "personalities".
I am trying to understand what's the cleanest coding that would allow
1) user code to just use uid/gid for interfacing the driver control
structures
2) driver code to read/write the corresponding structure fields with minimum
awareness of the actual difference between kernel and user uid_t/gid_t
layout.
3) all the messy adaptation confined as much as possible at the types
declaration (in the header included by both)
4) (2) & (3) should take into acct different platforms.
Right now, I allocate a uid_t/gid_t in the corresponding structure field
at the user level, and add arch-dependent padding in the kernel; and I had
to wrap the kernel-level access to these fields with special encoder/decoder
macros as long as user<->kernel interaction is taking place :-(
- see my orig. post for details.
My driver code doesn't use the __kernel types directly, but in the wrapping
header macros I preferred those because I was explicitly defining the
padding logic,
and was treating difference betw. user and kernel-level uids and gids.
V.
-----Original Message-----
From: Chris Wing [mailto:wingc@engin.umich.edu]
Vassilii:
__kernel_uid_t is my fault. The names are confusing, but uid_t and gid_t
are NOT supposed to be different in kernel and user space.
[snip]
Kernel code should always use uid_t as a type, except when copying data
between user and kernel space. In that case, just make sure that whatever
data structure you use is big enough to contain a Linux uid_t. (as of 2.4,
Linux uses 32-bit uid_t on all platforms) All new interfaces to user space
should use 32-bit uids, i.e. type unsigned int.
Don't use __kernel_uid_t at all in new code. The name is basically there
only because the older libc5 C library included the kernel headers and we
have to preserve it so that programs still compile on these old systems.
if you look inside /include/linux/types.h, this is made explicit:
#ifdef __KERNEL__
typedef __kernel_uid32_t uid_t;
[snip]
-
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