#kernelnewbies have not much help, or they all live in
different time zone.
i just wanna know how people look at the kernel at design
level. is it describeable in uml, etc.
imel
On Tue, 27 Feb 2001, Erik Mouw wrote:
> On Tue, Feb 27, 2001 at 09:54:54PM +0700, imel96@trustix.co.id wrote:
> > i put some gifs describing linux. they're in uml.
> > linux doesn't have class, so i tried to capture every
> > struct (struct is kinda class in c++) related to task_struct.
> >
> > why? it's a school project. but it turned out to be a help to
> > understand the kernel. maybe the kernel could use more object
> > oriented design, like the inode?
> >
> > anyway, i need some pointers and comments.
>
> Well, http://www.kernelnewbies.org/ is a good starting point for
> information, but we are always open for better/more information. Just
> drop by on the #kernelnewbies IRC channel.
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