When Linux documentation uses sleep_on it is probably broken and should be
fixed. Unix (not linux) documentation uses sleep_on commonly, but Unix has
different wait queue semantics and it is usually safe there.
You're probably reading the wrong documentation, e.g. Rusty's
kernel hacking HOWTO describes it correctly (and a lot of the other rules)
> don't even know WHY it's bad. Not only that, but what am I supposed to use
> instead?
You can miss wakeups. The standard pattern is:
get locks
add_wait_queue(&waitqueue, &wait);
for (;;) {
if (condition you're waiting for is true)
break;
unlock any non sleeping locks you need for condition
__set_task_state(current, TASK_UNINTERRUPTIBLE);
schedule();
__set_task_state(current, TASK_RUNNING);
reaquire locks
}
remove_wait_queue(&waitqueue, &wait);
When you want to handle signals you can check for them before or after the
condition check. Also use TASK_INTERRUPTIBLE in this case.
When you need a timeout use schedule_timeout().
For some cases you can also use the wait_event_* macros which encapsulate
that for you, assuming condition can be tested/used lockless.
An alternative is to use a semaphore, although that behaves a bit differently
under load.
> This is what I find most frustrating about Linux. If I were a Windows driver
> programmer, I could walk into any bookstore and pick up any of a dozen books
> that explains everything, leaving no room for doubt.
Just why are Windows drivers so buggy then?
-Andi
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