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Advanced
computer graphics provides means of visualizing scientific
data and complicated formal structures and interactions
which have earlier been difficult to manage and conceive by
human brains. Scientific visualization offers a method to
make pictures from the abstract material produced by
scientific models and measurements. Thus, the natural human
ability to see and think visually is utilized besides the
traditional scientific thinking. The same applies in
education, too. One essential problem is to select a proper
type of pictures for representing the abstract data and to
formalize the transformation from data to pictures. Another
problem is the visual literacy, that is the ability to
express thoughts by pictures, and the ability to interpret
pictures. The scope of this research is to find out
practical recommendations to attack these problems. The
present activities will include animation tools, and
visualization and hypermedia applications for education. As
the problem area is highly interdisciplinary there are
several contacts within the university, and with the
Helsinki
University of Technology, the
Center for Scientific Computing,
and the
University of Industrial Arts (Helsinki), among others.
Publications:
[269-271,
274-276].
Next: b) Computer Software
Up: Individual Research
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